Category: campaign
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The Ostlands: Realm of a Thousand Shores
The Ostlands is the homebrew setting for my newest campaign. This is the first ever setting that I have created collaboratively with my players, sketching out the bones of the world through questions and answers. I am very pleased with the results…
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The Belt of Yiffrey: An Introductory 5e Adventure
Here is the introductory adventure in its entirety, intended for 4-5 level 1 players. The giant spider encounter could have wiped out the party, but…
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Adventure Concept: The Night Banquet
Hello, and welcome to another adventure concept inspired by a manipulated fantasy image! Here is a unforgettable tale which is sure to impress and entertain your players. This image is flashy enough that you might have seen it before…
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Adventure Concept: The Return of Ao Jun
There is only one reasonable explanation that would result in a girl approaching such a massive and dignified carp. You see it too, of course…
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Adventure Concept: The Cult of the Forgotten God
In an agricultural valley, a cicada swarm has returned for the first time in 1,000 years. This has resurfaced a memory of an ancient prophecy: When the Andiland run dry And the land touch the sky…
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Side Quests for Wilderness Travel: Desert & Coast
Once again I meet you with two more side quests for different wilderness environments. These side quests also test the principle that if a player character is handed anything…
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Side Quests for Wilderness Travel: River & Plains
Continuing on the theme from the last post, I bring two more side quests for different wilderness environments. The hooks for these side quests are based on the truth universally recognized…
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Side Quests for Wilderness Travel: Mountain & Swamp
Travelling through the wilderness should feel exciting, dangerous, and explorative. The next few posts will be a series of side quests to place in wilderness travel that reward players for exploration…
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Low Level Nature Dungeon
From one perspective, every time characters journey through the wilderness, they are in a natural dungeon. The walls are made of rivers, cliff edges, and tree lines, and the traps are predators that lie in wait for easy prey. But for most of us, when we want a dungeon we…
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The First Rule of Being a Goblin is that a Dead Person Does Not Need a Sword
Several years ago I asked a group of friends if they wanted to play a short campaign as goblin characters. It turned out to be one of the dumbest, most severely railroaded games I have ever run, but parts of it were also quite enjoyable…
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Campaign: Rise of the Serpentines
Many years ago the people of the Smoldering Isles were conquered and subjugated by a truly evil people of serpentine form. Here are their stat blocks and an epic adventure outline in which they seek to rule again.