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  • Adventure: The Haunting of Fenwood

    Adventure: The Haunting of Fenwood

    Nestled deep in a dank, gloomy forest lies the village of Fenwood. On this grim night, fog rises from the nearby swamp, glowing in the flickering torchlight of a group of frightened and determined villagers. Armed with fire, silver, salt,… Read more

  • The Hoard of the Rat King in the Moving Labyrinth

    The Hoard of the Rat King in the Moving Labyrinth

    You cautiously approach the maze-like rock formation, dimly lit by the light of the two moons. You notice deep gouges in the rock walls and places where the stone has melted as though blasted with lightning. You have entered the… Read more

  • Side Quest: Across the Sands of Time

    Side Quest: Across the Sands of Time

    The desert Raml al Zaman can only be crossed at night, under the light of the full moon. Legend has is that anyone who crosses the desert will reach the place where Time began. They will receive Enlightenment, unlocking great… Read more

  • Saving a Campaign from Itself

    Saving a Campaign from Itself

    The campaign is simply too big, with too many factions that only one player is really invested in, and with no fewer than three final bosses queued up. The first final boss is the great red dragon Ulekihonuhonu, tyrannical overlord… Read more

  • You’re Our Last Resort: A Star Wars (sort of) Adventure

    You’re Our Last Resort: A Star Wars (sort of) Adventure

    On this auspicious year, the stars have aligned such that I have a Shadowdark session on May the Fourth. We must necessarily have a nod to Star Wars in the adventure, which surely will fit naturally in our coastal, Scandinavian,… Read more

Lace up your boots.

We are headed through twisted forests, dank swamps, and rugged mountains searching for inspiration from the natural world to make our TTRPGs more enjoyable for us game masters and our players. I am your guide Novina, and this is The Nature Game Master.

New posts monthly.

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